Farlaine and Drowsy say goodbye to their friend, giving her a master key so she can re-enter her vault. Instead the torn shell of a tink is a collection of master keys. He is fascinated by Drowsy, the only tink he has encountered which talks. This creature likes to dissect tinks to see what sort of random objects are inside. The puzzle is indeed too simple.Įventually the characters find trouble, in the form of a “pointy toothed fellow” – a malevolent lion/dragon. The whimsical children’s cartoon hides its weight. The contemplation of eternity recalls Aristotle and Parmenides. The message is that without purpose, endless time is a burden. “Endless vaults and all the time in the word…I don’t want all the time in the world anymore.” Life is short for a reason, so that it has purpose. As the story progresses and Farlaine and Drowsy get caught up in the excitement of finding new things, the new friend suddenly finds it all too much. Being immortal clearly has its limitations in respect of purpose. “Mostly wander in circles and crack vaults,” she replies. “And what do you do to occupy the immortality?” asks Farlaine. “So I say why fight it? Enjoy the immortality?” says their new friend. The Vaultlands are timeless, and so whatever, or whoever, is stored in a vault is free from the effects of aging. The absurd humour continues as the trio find that inside the old-old vault is a landscape filled with even older vaults. The writer has borrowed from Leonardo da Vinci: “Simplicity is the ultimate sophistication.” And then, Drowsy notices that it looks like a moustache. “The puzzle’s too simple, which makes it tricky.” The puzzle as it appears on the vault is a straight line. “The oldest and biggest vault in the vaultlands! Good luck getting it cracked,” says their companion. Farlaine, Drowsy and their companion stand in front of an enormous vault door. “A rich blonde kid owns one, a miserly old duck another…” We do not see the classic, well-heeled American characters Richie Rich and Scrooge McDuck, but we can laugh at their presence. “The older the fancier!” replies their guide. “Those vaults look so fancy!” exclaims Drowsy. The anonymous writer has some fun with the setting. Just made it smell funny.” The humour is aimed at children, but is also knowingly wry. “I tried every liquid I could think of! Water, milk, juice, eggnog, earwax… even pee and toe-sweat! Nothing worked. The hatted companion complains that she had no luck cracking a particular vault. She is the guide to both the characters and the reader. She rides a strange beast named “Pouches”. Farlaine and Drowsy meet a hatted, hairy, fun but nameless companion who, embarrassingly, has been locked out her own vault. Vaults can be opened by keys, magic words, the bump of a tink, and even liquids. There are vaults full of giraffes, walking vaults, vaults full of meek dragons, vaults full of key-making tools, and, ominously, a vault full of broken tinks. “Vaultlands vaults have everything!” Jabs Jibber exclaims, leading them through the puzzle door entrance with the magic words, “a farglestumper”. The tree is looking very much worse for wear after their last adventure in Twistland, and so Farlaine decides it is time to plant it.Įngaging in some misrepresentation and omission, a moustached frog/cat realtor named Jabs Jibber sends them into the Vaultlands to find a forest. It is clear from a previous adventure that Farlaine and his companion, a “tink” (robot) named Drowsy, are conveying, by way of a patched sack, a small tree called Ehrenwort. Despite having had adventures addressed in four other volumes, the comic is immediately accessible and requires no understanding at all of any backstory. Or perhaps some well-known and honed creator/publisher such as veteran Dave Sims is having a quiet laugh.Ī cute goblin named Fairlaine arrives in a place called Vaultland. Our best guess is that there is some large company sitting behind this publication and choosing Kickstarter for reasons unknown (global brewers do this – sell lines of “craft beers” under rough-hewed sub-brands in order to tap into the snootier end of the beer market). ![]() The reason for that is because this comic is fun, clever, whimsical, and entirely beyond the skills and resources of the average creative writer/artist. ![]() ![]() We do not know who the writer of this comic is. Farlaine the Goblin: Book 5: The Vaultlands
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